#!/bin/sh
set -o errexit || exit $?

cd "{GAME_INSTALL_DIR}"

# Search for server connection
PROTOCOL_PREFIX="openra-{MODID}-{TAG}://"
JOIN_SERVER=""
if [ "${1#${PROTOCOL_PREFIX}}" != "${1}" ]; then
	JOIN_SERVER="Launch.Connect=${1#${PROTOCOL_PREFIX}}"
fi

# Run the game
if test -f "OpenRA"; then
	./OpenRA Game.Mod={MODID} Engine.LaunchPath="{BIN_DIR}/openra-{MODID}" "${JOIN_SERVER}" "$@" && rc=0 || rc=$?
else
	dotnet OpenRA.dll Game.Mod={MODID} Engine.LaunchPath="{BIN_DIR}/openra-{MODID}" "${JOIN_SERVER}" "$@" && rc=0 || rc=$?
fi

# Show a crash dialog if something went wrong
if [ "${rc}" != 0 ] && [ "${rc}" != 1 ]; then
	LOGS="${XDG_CONFIG_HOME:-${HOME}/.config}/openra/Logs"
	if [ ! -d "${LOGS}" ] && [ -d "${HOME}/.openra/Logs" ]; then
		LOGS="${HOME}/.openra/Logs"
	fi

	if [ -d Support/Logs ]; then
		LOGS="${PWD}/Support/Logs"
	fi
	ERROR_MESSAGE=$(printf "%s has encountered a fatal error.\nPlease refer to the crash logs and FAQ for more information.\n\nLog files are located in %s\nThe FAQ is available at https://wiki.openra.net/FAQ" "{MODNAME}" "${LOGS}")
	if command -v zenity > /dev/null; then
		zenity --no-wrap --error --title "{MODNAME}" --no-markup --text "${ERROR_MESSAGE}" 2> /dev/null || :
	elif command -v kdialog > /dev/null; then
		kdialog --title "{MODNAME}" --error "${ERROR_MESSAGE}" || :
	else
		echo "${ERROR_MESSAGE}"
	fi
	exit 1
fi
